GZG List archives -- April 2006

Number 385 of 451 messages in this Archive
[Date Prev] Main Index [Date Next]
[Thread Prev] Thread Index [Thread Next]

Re: [GZG] [FT] Strategic Campaigns?




----- Original Message ----- From: "Nyrath the nearly wise" <nyrath@xxxxxxxxxxxxxx>
If one wanted to make a full strategic campaign
set in the Full Thrust universe, what game would you use?

I'm currently examining one called
Victory by Any Means Campaign Guide
http://www.vbamgames.com/products/
which looks quite good.  However I have not actually
played a game using it.

I did have fun back in 1977 with an out of print
game called Star Empires
http://www.boardgamegeek.com/game/13415
but that game has some serious problems.  Nothing
that can't be fixed, but it needs some play testing
and tweaking before it is playable.   But while
I have a copy, it is almost impossible to find.

In order to answer your questions you need to define some more parameters.
How much of the campaign do you want to be about the economics of running an empire and how complex do you want that to be?
At one end of the scale you have an economic management game where the winner is the one with the most money (Kind of like playing acquire but then using the fleets to fight the takeovers) or are you looking for something more like one of the big boardgames with lots of fleet counters.


Also what is the timescale your desired game? If turns are a few days or weeks then you don't need to worry about building new ships, introduction of new technologies or repairs because you won't have time in your campaign to do much of these things.

If you have strategic turns of a year then you could build new ships, introduce new technologies and ship classes and the drain on the economy would be very important.

One thing that isn't discussed in the FT universe is how ships move strategically. Are some ships faster in hyperspace or are all ship the same? In our campaigns we have strategic speed proportional to main drive rating. We found this gives people a good blend between the choice of having a slower moving battlewagon and faster light ships.

Interesting to see where you want to draw the line.

John


_______________________________________________ Gzg-l mailing list Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l




  • Prev by Date: Re: [GZG] [FT] Strategic Campaigns?
  • Next by Date: Re: [GZG] [FT] Strategic Campaigns?

  • Previous by thread: Re: [GZG] [FT] Strategic Campaigns?
  • Next by thread: Re: [GZG] [FT] Strategic Campaigns?

  • Main Index | Thread Index | Author Index | Archive Index

    roger@nospam.firedrake.org
    Generated: Mon May 01 01:07:31 GMT 2006