Yes, I was talking about Human mods... Mostly... :-P
Yeah a firm based within my soon to be writen up Midgard Herding uncanon power is Ubique Genetics and I was looking at having them Help modify vatborn into "supertroopers", on average Stronger, healthy, and more Dexterous then average human, with a few other abilities built in. Of course with all good, does come a few bad.. of course most of these would only be known in an RPG.
I did design them with GURPS rules, from GURPS Biotech.
As for saying all governments would produce "Vat grown Supertroopers", I have to disagree. Some governments would have reason not, be them religous groups opposed to them, to a fear of rebelian by the Supertroopers against "normals".
Of course the other use I have found for "Supertroopers" are Aerospace pilots, gives a good reason why these fighters are manned by pilots trained also long as they can remember to be pilots.
In a message dated Date: Fri, 21 Apr 2006 12:18:31 -0500
From: Doug Evans writes:
Also, I think he's talking about human modification, mostly.
I don't think there's anything, including variant rules, that mentions this
yet. Course, being a vacchead, my readings of SGII and DSII would be
considered 'cursory'.
It should still be wide open, fertile ground for your imagination. However,
I'd pretty much assume that any enhancements would be pretty universal in
armed forces after some time. Especially, if you assume that space
transport is at least as expensive as ground transport, which would in fact
be additive.
While those of us paying for maintenance meds, in a sense, bio-enhancement,
might find it hard to believe, the expensive part is development; I'd think
individuals 'jacked up' would tend not to be a big added expense, IF
indeed, you are talking about 'super troopers'.
Your PS(ocial)B limitations to the tech would, of course, vary.
DO NOT HATE THE WARRIOR,
if you hate the war.
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