GZG List archives -- April 2006

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Re: [GZG] Dirtside2 (and others) - Alternates for counters



Hello all,

I played some Dirtside 2 this weekend for the first time in quite a while, It had probably been 8 years or so, although I did play in one of the DS3 demos at ECC (thanks Indy and John!).

One of the things that struck me is that I really dislike all of the counters on the board for leadership and morale. Has anyone come up with a more elegant way to handle this without the counters? I like the mechanics of how it works, but I'd prefer not to have the counters cluttering up the battlefield.


The simplest solution to this is to have a a sheet of paper with a box marked on it for each unit, and put the relevant counters for that unit on the unit's box. The downside is that of course you have to keep cross-referring between the unit on the table and the sheet, but that's true of any system that does not use on-table markers (which is of course exactly why we use them in the rules!) ;-)

Jon (GZG)


Also, I've heard that there are some house rules to replace the damage chits in DS2. Is there a link somewhere to the alternate system?


--
Derek A. Rogillio
derek at rogillio dot net

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