GZG List archives -- March 2006

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Re: [GZG] Re: Mines



Oerjan Ariander wrote:
John Tailby wrote:
One of the worst things about automated weapon systems is they can persist for years after they were meant to.

If they're poorly designed (and yes, many older types of land mines are IMO criminally poorly designed in that respect!). Well-designed automated weapons OTOH are equipped with shut-down timers, specifically to prevent them from persisting after they're meant to.

That does raise the possibility of some interesting scenarios. One region of the map could be infested with hundred year old automatic weapons left over from some ancient battle. Such weapons could be unreliable, both in activation and in weapons strength.

	So a ship captain
	could play Russian Roulette, moving through the region
	and hoping the weapons either fail to fire upon them
	or fire upon them with weak blasts.  In a battle,
	this could allow them to flank an enemy, or stop
	pursuers from following you.

	But sometimes your luck runs out...
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