GZG List archives -- March 2006
Re: [GZG] [SGII] Demonstration/initiation scenario tips
>From: le TiYo
>Would like to know if some of you guys could give me some tips about running this sort of games for newbies?TiYo
Don't include vehicles.
Encourage players to be aggressive. Have extra units in reserve for them so that people can still have somethng to play if their first command gets wiped out.
Keep things moving -- don't let them mull over their choices for ten minutes, make them decide quickly.
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