GZG List archives -- March 2006

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Re: [GZG] Re: Mines



Passive sensors are pretty straight-up 36 MU range. If your mines aren't giving off a real energy signature that seperates them from a rock in deep space, there's not much that would say you'd detect them.

This reminds me of a concept I came up with a while back that I thought was a bit cute (although perhaps a bit implausible). We were doing a storyline that didn't allow for cloaking fields, so instead of those we came up with a ship concept where the ship would use ECM with minimum emissions while it trailed behind a comet and let its sensor signature get broken up by the comet's tail, perhaps using gentle nudges of thrust with several of the ships on the comet itself so that you didn't have to wait a literally astronomical amount of time to get in-system. We were playing this primarily in an intra-system warfare scenario so the FTL jumps weren't a factor, otherwise the FTL into the system might give them warning that something was out there depending on whether your PSB allows for detecting jumps into the system no matter how far away. But the general idea was that the "comet chasers" would nudge the comet fast enough and then just float in behind it, invisible to a defender's sensors in the mass and tail of the comet, and then come out in the open only when they were close enough to the target planet that the majority of the defenders would probably be powered down and/or asleep.

Probably not the most plausible of things, but I thought it was original, at least.

E

----- Original Message ----- From: "john tailby" <John_Tailby@xxxxxxxxxx>
To: <gzg-l@xxxxxxxxxxxxxxxxxxxxxxx>
Sent: Sunday, March 26, 2006 12:21 AM
Subject: Re: [GZG] Re: Mines




----- Original Message ----- From: "Oerjan Ariander" <oerjan.ariander@xxxxxxxxx>



John Tailby wrote:

I would tend to think that a mine could do a passive sensor shot, and if it detects something that doesn't match IFF it simply blows up with a bomb pumped laser directed towards the target or perhaps fires off as an autonomous missile in a wait mode.

This is still a very limited engagement range with no persistence to the defences.
The maximum range of passive sensors is 24", unless you go to the additional expense of enhancing the sensors. So you need to have the mines pretty close together to get any kind of coverage.

What house rules do you use that restrict the maximum range of passive sensors to 24"?

This came from the discussion about mines needing to be very stealthy to avoid detection and minimise the enemies ability to attack them.


It was my understanding from the stealth rules that you can't attack beyond 24" unless you are going to go unstealthy.


John

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