GZG List archives -- March 2006

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Re: [GZG] Satellite imagery



Well, the exact PSB you decide to use isn't really that important. At some point, one has to keep in mind that we're discussing a sci-fi future where the problem of how to travel faster than light -- which current physics holds to be either impossible outside of maybe the outlandish theory of dropping through a singularity of some sort and somehow managing to stay alive in the process. I would tend to say that if we're going to play game where this is not only a problem that's been solved but is made a trivial element that we can abstract into a given, it's a little silly to say that we won't also have developed a way to build spy satellites that doesn't force us to still use giant physical glass lenses in the telescopes.

E

----- Original Message ----- From: <sipior@xxxxxxxxxx>
To: <gzg-l@xxxxxxxxxxxxxxxxxxxxxxx>
Sent: Friday, March 10, 2006 1:59 PM
Subject: Re: [GZG] Satellite imagery



So, if your target is at a fixed longitude, very low latitude, and your
optics are excellent, then geosynchronous orbits make sense for this role.


For Earth's orbit at the extreme end of the visible spectrum (400 nm) you
would need a ~8.75 m diffraction limited telescope to get 2 m resolution
(which is pretty poor.)

Maybe there is some way to PSB all these considerations (and any I've
missed) away.  I just don't see them ;-)

Cheers, Tony C.

Gravitic lenses for light focusing. I think that was the PSB Traveller used
to explain how a ship-mounted laser could cut through another ship at five
light-seconds without an emitter 100 meters across ;-)


Cheers,

M.
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