GZG List archives -- March 2006
Re: [GZG] DSIII q
On Mar 8, 2006, at 7:10 PM, Laserlight wrote:
I don't think you've quite hit what Grant is concerned with. It
doesn't matter how you divvy up forces or decision-making between
players--if most of the evening is one firefight between Red's 1st
Platoon and Blue's 3rd Platoon, then everyone else is going to be
out of the action for most of the evening.
I played in one of Indy and John's playtest games a few months ago
and I made that same comment then. Perhaps a firefight should only
be continued if you succeed in doing something with the shot (in
other words if you miss your firefight is over)?
I think, however, that as people get experience with the game,
they'll realize which side of the firefight is likely to be the
losing side, ...
But then you always have those types who will want to throw dice
regardless of their (minimal) chances of doing anything.
Damo
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