GZG List archives -- March 2006
Re: [GZG] FT 2+FB rules questions
David Stokes worte:
Damage Control: When in the turn sequence does it occur?
Turn End phase, ie. after all ships have fired
How soon after a hit can you attempt to repair a system?
SMLs: Do they need a FireCon?
1 active FCS no matter how many missiles you launch; that FCS can also be
used to direct other weapons fire later in the turn.
(Phalon Plasma Bolts OTOH need 1 active FCS *per bolt*.)
Turning: In Cinematic Movement, can a ship that is stationary turn any
amount for 1 point? We both thought we have seen that somewhere but we
couldn't find. It made sense to us, though.
FT2 p.7, "Special Notes on Movement". Don't get too used to this rule
though, because it'll almost certainly be deleted in the next edition.
Core Systems: If a core system like life support has been hit and is
scheduled to go out in some number of turns, does it take threshold checks
again at further thresholds?
Good question. AFAIK the rules don't specify this (normally you don't make
threshold checks for damaged systems), but I'd say yes.
If so, how is it handled? Do you roll again for how number of turns?
Again, I'd say yes.
Regards,
Oerjan
oerjan.ariander@xxxxxxxxx
"Life is like a sewer.
What you get out of it, depends on what you put into it."
-Hen3ry
_______________________________________________
Gzg-l mailing list
Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l
Main Index | Thread Index | Author Index | Archive Index
roger@nospam.firedrake.org
Generated: Fri Mar 31 01:12:47 GMT 2006