On 3/3/06, Derek A. Rogillio <derek@xxxxxxxxxxxx> wrote:
damosan@xxxxxxxxxxx wrote:
> With that said...
>
>
If you have enough stress markers the chance of passing your activation
test becomes as close to zero as you can get. The affect is
worse than it was in the '99 set.
Just to make sure I have this right ... each time you are stressed you
get a marker. When the model tries to activate, a test must be made
modified by the number of stress markers. If the model passes the test,
the stress counters go away and it can make actions normally. If the
model doesn't pass the test, they don't get their normal activation.
Does a failure mean a rout, or just a loss of activation?
In this system a failure means the unit drops to Shaken, not stirred.
If already Shaken, then Run Away (and if in a ruined city environment,
hope not to get dragged through a broken window by a hiding Alien
within, never to be seen by your comrades again...).
Mk