On 3/2/06, Grant A. Ladue <ladue@xxxxxxxxxxxxxxx> wrote:
[...]
I apologize in advance if all this has been passed around before (and I
imagine it has), and I admit that my inexperience with this may invalidate my
opinion. :-) In any case, I think the firefight issue is the biggest one
in terms of making the game playable, especially at conventions. I think it
is important to minimize issues that can cause a player to be basically
uninvolved for most of the duration of the game.
Don't apologize for passing around something that might have been
already. You may not have been privy to or seen any discussions from
earlier (and on the main list here, there really haven't been any;
kinda been tucked off in a corner of the playtest list, and sometimes
not even there). As John said above, the feedback, even if it is a
repeat of what we have seen or tried before, is appreciated. It lets us
know that someone else is *thinking* about things, and even if the
thoughts might go down a path that has already been explored, said path
hasn't necessarily been mapped publicly. ;-)
Mk