GZG List archives -- March 2006

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Re: [GZG] Re: [SG2] Terrain layout





On 3/1/06, Andreas Udby <javelin98@xxxxxxxxx> wrote:
I prefer to take an actual aerial photo or map and try my best to recreate it.  Isn't always possible, and for Stargrunt it requires some scaling, but it can be fun to set up something based on local terrain that someone else might recognize. 

I have done this exact same thing with several Dirtside games I've run in the past few years. But in addition to aerial photos, I went and took my own photos of places I was vacationing then tried to get terrain pieces to match. Taking one's own photos helps pick out terrain features that might not be evident from aerial or satellite images.

Of course it helps to get to high ground in these cases, and not have intervening terrain features. :-)


Maybe it's my inherent laziness (okay, it's *probably* my inherent laziness!), but I find it best just to look to the world around me when setting up terrain on the tabletop.

No, it's not your inherent laziness. It's actually more difficult to lay out terrain based on real world locations than it is to randomly plop down pieces on the board and call it 'good'. Also, doing the real world emmulations helps one avoid the table from looking like a copy of a WH40K game. ;-)

Mk


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