GZG List archives -- January 2006
Re: [GZG] Full Sail and Morale
Thomas Barclay schrieb:
This would, in some sense, help to explain historical situations where modern armchair
analysts look back on something, draw conclusions that X general or Y admiral made a poor
decision and withdrew when he was about to win/in a position of advantage/not seriously
damaged. Sometimes a vessel or formation takes moderate damage, but it seems like the best
time to withdraw to that units commander. Sometimes he is wrong, sometimes just short on
data, sometimes he might know things that aren't apparent to the armchair analyst. At any
rate, there are enough cases of people pulling out early to make me think rules that allow
this (just as we have Last Stand rules) help to make the ships and tanks and little lead
dudes behave a bit more like their real world counterparts - complete with frailties, bad
judgements, inconvenient timing, and sometimes with outrageously tenacious morale.
And not all bad decisions consisted neccessarily of running away. They
could be ill-judged attacks or random moves.
At the Dogger Bank, Admiral Beatty "saw a torpedo" and turned his Battle
Cruisers away from it, in effect giving up pursuit of the German force.
At Jutland, Scheer turned into the British fleet that was "crossing its
T" after he was well on the way to get away.
Greetings
Karl Heinz
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