GZG List archives -- January 2006

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RE: [GZG] Campaign Rules and Victory Conditions



Games Workshop's narrative campaign packs typically are well liked,
though they are seen by some to have an uncritical audience.

On the other hand, I think VBAM suffers a bit for trying to make each
book a separate campaign universe.  Having digested a couple of their
settings, I find myself losing interest in digesting too many more.

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    roger@nospam.firedrake.org
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