GZG List archives -- January 2006

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Re: [GZG] Campaign Rules and Victory Conditions



> What GZG could do is publish a series of missions liked by a narrative
> campaign.
>
> All the issues outside of the FT game don't need to be addressed.
>
> Each mission can be a stand alone game or linked so that the winner of the
> previous mission gets a bonus to the missions down stream.
>
> Each mission could provide deployment guidelines, "historical forces",
> mission conditions etc.


DP9 has something exactly like this for Lightning Strike, their space ship
miniatures game in the Jovian Chronicles universe.

Jaime

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