GZG List archives -- January 2006

Number 538 of 673 messages in this Archive
[Date Prev] Main Index [Date Next]
[Thread Prev] Thread Index [Thread Next]

RE: [GZG] Campaign Rules and Victory Conditions



So what's to keep Jon from publishing a multi-volume set of Campaign
Books - one for each flavor? ;) Instead of Fleet Books vol. 1+2 there
could be Campaign books 1-14...

--Binhan

-----Original Message-----
From: gzg-l-bounces@xxxxxxxxxxxxxxxxxxxxxxx
[mailto:gzg-l-bounces@xxxxxxxxxxxxxxxxxxxxxxx] On Behalf Of Thomas
Barclay
Sent: Tuesday, January 17, 2006 3:23 PM
To: gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
Subject: [GZG] Campaign Rules and Victory Conditions

On a GZGverse Campaign Book: 

This almost seems like a 'per gaming group' thing as if you write the
'verse to be
Carrier-centric, the fighter jocks will be happy. If you write it LoB
heavy, the SDN crowd
will be happy. If you can jump into a system anywhere, the dreaded
near-C rock crowd will 
be overjoyed. It might be an interesting collaborative project to
develop a version of
this for a particular gaming group (Hmmm, I might know one...). But I
don't see it being
really in the spirit of generic gaming for Jon to bother with this.
Plus, we're at T+19
years since BDS was promised, so don't hold your breath... 


_______________________________________________
Gzg-l mailing list
Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l




  • Prev by Date: Re: Re: [GZG] John's Shipbuilding
  • Next by Date: Re: Re: [GZG] John's Shipbuilding

  • Previous by thread: RE: [GZG] Campaign Rules and Victory Conditions
  • Next by thread: RE: [GZG] Campaign Rules and Victory Conditions

  • Main Index | Thread Index | Author Index | Archive Index

    roger@nospam.firedrake.org
    Generated: Wed Feb 01 02:08:01 GMT 2006