GZG List archives -- January 2006

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Re: [GZG] John's Shipbuilding



Tom Barclay wrote:

...an excellent post to which I agree 100%. The main purpose with this reply is to emphasise that the FT points system - at least in its later iterations - is intended precisely as a *tactical* points system, with no attempts to "campaignize" it.

***
Scattered comments to John's post:

Yes, for the cost of one SDN you can buy oodles of tiny missile boats. In such a match-up, the purpose of the points system is to reasonably accurately predict how many such missile boats you need to get a 50% chance of them defeating the SDN.

***
The SDN-vs-missile boat example is off by a factor three:

>That would cut 12 points off the cost of that ship, and for the cost of a dreadnought (now 1204
>points) I could buy 100 of the little buggers.


No, you couldn't: the missile boat in question originally cost 48 pts, so if you reduce that cost by 12 pts it still costs 36 pts. That gives you a mere 33 missile boats against the 1204-pt SDN, not the 100 John expected - and 33 missile boats are by no means impossible odds for a well-handled SDN.

***
As Allan noted, the wet-navy torpedoes turned out to be somewhat less of a one-shot killer than expected due to rapid implementation of anti-torpedo measures.. just like Full Thrust's Salvo Missiles, really: when FB1 was published there was a wave of panic over the fact that an SM salvo can inflict up to 36 pts if it rolls really well, but players very quickly figured out effective defences against it.


***
Finally, I'm not sure about Norway, but Sweden certainly uses truck-mounted RBS15 SSMs for coastal defence.


Regards,

Oerjan
oerjan.ariander@xxxxxxxxx

"Life is like a sewer.
 What you get out of it, depends on what you put into it."
-Hen3ry

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