GZG List archives -- January 2006

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Re: [GZG] Victory Point Systems - A Summary of the proposal



My real question is what does this add to the game?  If hidden victory conditions are in affect I play pretty much as I would have normally.

If they are not hidden and I want to cheese I tie as many points as possible in my small ships and they avoid battle.

Where is there a win?

Roger Books
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    roger@nospam.firedrake.org
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