GZG List archives -- January 2006

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RE: [GZG] Victory Point Systems - A Summary of the proposal



Yes and no.  If the players agree to open VP then the values are known.  One of the purposes of VP was to abstract outside factors, such as logistics, economics or politics into something that impacts the tactical game.

Examples of campaign factors that might impact a tactical game: 

If cruisers are essential to maintaining your shipping lines, then the loss of a cruiser may be more damaging to your war effort than the loss of 3 destroyers.  

If a specific SDN has your Supreme Admiral aboard, then the loss may be more damaging to your war effort than the loss of any other SDN.

If freighters are carrying parts of your experimental prototype for your new superweapon they would be far more valuable then their escorts.

Ships armed with missiles/fighters must return to base to re-load while beam equipped ships can stay on extended patrol, thus making beam equipped ships more valuable to your war effort than missile armed ones, despite costing the same NPV.

Discussing VP is no different than discussing NPV - players can come to an agreement on # of VP and how they are allocated and whether the information should be open.  People play with different house rules for total NPV, minimum #'s of ships, maximum numbers of ships, ship sizes, types of weapons and equipment and whether record sheets are open information or not.  VP's wouldn't be any different.

--Binhan



-----Original Message-----
From: gzg-l-bounces+lin=rxkinetix.com@xxxxxxxxxxxxxxxxxxxxxxx [mailto:gzg-l-bounces+lin=rxkinetix.com@xxxxxxxxxxxxxxxxxxxxxxx] On Behalf Of Samuel Penn
Sent: Wednesday, January 11, 2006 11:08 AM
To: gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
Subject: Re: [GZG] Victory Point Systems - A Summary of the proposal

On Wednesday 11 January 2006 17:41, B Lin wrote:
> VP values may be hidden or open based on player preference.  
> Additional VP may be assigned for specific scenario goals. 

Shouldn't it be possible to determine how the enemy has deployed
their VP? Two options would be by pre-battle intelligence (spending 
points?) or by using sensors to scan the ships.

-- 
Be seeing you,                         http://www.glendale.org.uk
Sam.                        
              IM: samuel.penn@xxxxxxxxxx or samuel.penn@xxxxxxxxx

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