GZG List archives -- January 2006

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Re: [GZG] [OFFICIAL] Question to you all.....



Being mostly an historical gamer, point systems have no value at all to me.
Never in the history of human endeavor has a General concerned himself with
having too many points.   So, my concern with this is entirely playability
and reality (in terms of physics).  I also would prefer predesigned ships
from ship books to eliminate the min-max and soap bubble garbage that
unscrupulous players can come up with.  In my opinion, when GZG releases a
ship miniature, the appropriate ship status sheet should be available.

I'm also of the opinion that in a fleet game, simplicity is the key.  Rather
than complicateing the matter with many multiple systems, dozens of weapons,
etc, a single PDF rating or the largest guns available on a particular ship
given size and technology would be a better game design improvement.

I would also like to see more "technology" in terms of teck levels.  The
better the Teck Level, the smaller and more powerful the systems available
on the ships.  A few high tech Ancient ships should be able to trounce a
larger number of lower tech newbies in space.   To balance the fights, well
crafted victory conditions and adjusting the numbers are in order.

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    roger@nospam.firedrake.org
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