GZG List archives -- January 2006

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Subject: Re: [GZG] [OFFICIAL] Question to you all.....




On Jan 6, 2006, at 1:39 PM, gzg-l-request@xxxxxxxxxxxxxxxxxxxxxxx wrote:

From: "laserlight" <laserlight@xxxxxxxxxxx>
Noam said:
An alternative way of
thinking about it is executing final rotation (as plotted)
*after* the ship's fire phase.

What's the difference between that and "can only rotate before thrusting"?

Because you might want to drift (or thrust) at one facing, then fire in that facing, then rotate for a burn next turn (so you don't have to pay rotation cost next turn).


Example:
Assume you have MD 4, and are facing 1 o'clock. You want to fire in this direction, but anticipate wanting to thrust or fire in direction 4 next turn. So this turn you're going to plot "MD3/RP3" MD3 = Main Drive 3 (in direction 1); RP3 = final rotation, by definition after fire phase, since fire must be in the direction of the MD thrust. Thus next turn, you may MD4 in direction 4 without having to rotate (as opposed to having to do RP3+MD3 that turn).


Unless you want rotations to cost nothing at all, in which case only MD direction determines fire arcs, and ship facing on the board is immaterial (and you'd probably want to differentiate advanced drives from standard by giving them more thrust per point, or something).




Big 'n' Mean Zero (Noam Izenberg - Don't mess with this Null)

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