GZG List archives -- January 2006
Re: [GZG] [OFFICIAL] Question to you all.....
> is to turn. But if you make vector as slow as cinematic
> in terms of turn rate, then, you eliminate one of the key
> things that makes vector different from cinematic, the
> ability to pivot relatively quickly.
How about if those who can, try a game this weekend using "1
Thrust = rotate 60 degrees or accelerate 2mu"? And post an
AAR.
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