GZG List archives -- January 2006

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Re: [GZG] [OFFICIAL] Question to you all.....



Doug Evans wrote:

>HOWEVER, game-wise I'm even more fond of the variant of 3) where 1 thrust
>point allows rotation by up to 2 course points and a *Main Drive* burn
>accellerates the ship *2* mu straight ahead instead of just 1 mu. This
>variant retains the fire-arc/drive rating balance of the "plain 3)", but it
>also makes it easier for ships to change course rather than just change facing.


*shudder*

Could someone explain this to me? Is another way to explain this is to cut
range bands in half?

Halving the range bands and velocities, or as Scott suggested doubling the Thrust rating - except that *thruster* pushes (ie. sideways and backwards) are still just 1 mu per thrust point (or 0.5 mu per thrust point using Scott's suggestion).


Later,

Oerjan
oerjan.ariander@xxxxxxxxx

"Life is like a sewer.
 What you get out of it, depends on what you put into it."
-Hen3ry

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