GZG List archives -- January 2006
Re: [GZG] [OFFICIAL] Question to you all.....
Yes, that's exactly what we're doing. We have paper boxes with very nice
images of vipers and raiders on them. We use the AVID 3D movement and
fire arc system, and have the ships stats set up using Starmada for damage
and firing. It's a fun game, and tends to go pretty quickly. I've flown
up to 3 vipers at at time, and Tom (usually my Don and I are the Colonials
and Tom is the Cylons) has flown up to 9 Raiders. We tend to finish in
under 2 hours with a clear victory. Granted, the ships only have 2 hull
points, but hey, they're fighters - they're fragile. :)
J
John K. Lerchey
Assistant Director for Incident Response
Information Security Office
Carnegie Mellon University
On Wed, 4 Jan 2006, Nyrath the nearly wise wrote:
Interesting! Are you using Attack Vector's 3D movement with
the tilt blocks and the AVID for 3D firing arcs?
That's the bit that I like the best.
_______________________________________________
Gzg-l mailing list
Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l
_______________________________________________
Gzg-l mailing list
Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l
Main Index | Thread Index | Author Index | Archive Index
roger@nospam.firedrake.org
Generated: Wed Feb 01 02:07:58 GMT 2006