GZG List archives -- January 2006

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Re: [GZG] [OFFICIAL] Question to you all.....



Hi All,

I haven't played an FT game with vector movement, so take this for what it's worth...

A buddy of mine has me playing (periodically) a wierd merge of Attack Vector (super-detailed, not meant for humans system) and Starmada (easy to play, like FT, but different mechanics) to do Viper vs Cylon Raider dogfights. Using a modified version of the AV vector movement system we give normal thruster to increase/decrease speed, and each fighter has vector thrusters to exectute changes of facing. 1 vector thruster allows 1 change of facing (30 degrees) during one turn. If you have 6 vector thrusters, you can (obviously) execute more changes of direction.

The system works very well. If you applied the same kind of hting to FT (though you'd likely have to add some boxes for the vector thrusters), you could easily differentiate between the nimble frigates and destroyers and the not-so-nimble dreadnaughts and such.

<shrug>

J

John K. Lerchey
Assistant Director for Incident Response
Information Security Office
Carnegie Mellon University

On Thu, 5 Jan 2006, Zoe and Carmel Brain wrote:


1) The system as it currently stands (FT/FB1/FB2 standard): ie, 1 thrust point will rotate any ship to any heading in vector movement.

b) I haven't played this but dislike it in theory.

Makes behemoths too manouverable.


2) The system used in the EFSB (the Babylon Project FT variant), where 1 thrust point only allows rotation by 1 course point (30 degrees).

b) I haven't played this but dislike it in theory.

Makes behemoths too cumbersome.


3) 1 thrust point allows rotation by up to 2 course points (60 degrees).

b) I haven't played this but dislike it in theory.

Makes KV's advantage too small, but otherwise OK

Suggestion 1:
2) for normal drives, 1) for advanced (KV) drives, no limit on amount of thrust devoted to turning.
Suggestion 2:
3) for normal drives, 1) for advanced drives, limit 50% on turning




--
Zoe & Carmel Brain
http://aebrain.blogspot.com
mailto:aebrain@xxxxxxxxxxxxx
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