GZG List archives -- January 2006

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[GZG] [OFFICIAL] Question to you all.....



Hi to all out in list-land......

I'd like to canvass some opinions on the subject of ROTATION IN VECTOR MOVEMENT for FT; this has been discussed a bit recently with a number of options put forward, so I want to get some more feedback from as wide a base of players as possible - those of you who are on any of the other FT/GZG forums and lists please feel free to cross-post this question to those sites, as the more responses I get the better. If you want your opinions open for discussion by the rest of the list members, feel free to post replies to the gzg-l list, or if you prefer (or are answering from another list or forum, which I don't read) send them direct to me at <jon@xxxxxxx>.

There are three possible option that I'd like you opinions on:
(I know there are other possible options, such as separating maneuver drives from main thrust etc, but for the moment I just want to concentrate on the three below).


1) The system as it currently stands (FT/FB1/FB2 standard): ie, 1 thrust point will rotate any ship to any heading in vector movement.

a) I haven't played this but like it in theory.
b) I haven't played this but dislike it in theory.
c) I've actually played this (with XXXX fleet(s) - please specify) and like it.
d) I've actually played this (with XXXX fleet(s) - please specify) and dislike it.
e) I have no opinion on this option either way.


Feel free to add comments as to WHY you like/dislike.....



2) The system used in the EFSB (the Babylon Project FT variant), where 1 thrust point only allows rotation by 1 course point (30 degrees).

a) I haven't played this but like it in theory.
b) I haven't played this but dislike it in theory.
c) I've actually played this (with XXXX fleet(s) - please specify) and like it.
d) I've actually played this (with XXXX fleet(s) - please specify) and dislike it.
e) I have no opinion on this option either way.


Feel free to add comments as to WHY you like/dislike.....



3) 1 thrust point allows rotation by up to 2 course points (60 degrees).

a) I haven't played this but like it in theory.
b) I haven't played this but dislike it in theory.
c) I've actually played this (with XXXX fleet(s) - please specify) and like it.
d) I've actually played this (with XXXX fleet(s) - please specify) and dislike it.
e) I have no opinion on this option either way.


Feel free to add comments as to WHY you like/dislike.....


...................

Thanks in advance!

Jon (GZG)
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