GZG List archives -- December 2005

Number 76 of 222 messages in this Archive
[Date Prev] Main Index [Date Next]
[Thread Prev] Thread Index [Thread Next]

Re: [GZG] [SG] IAVRs




> I'm thinking for the doctrine I am going to follow it will be no more than 2
> IAVRs a turn.


Actually what I'd do would be 2 actions, each firing 2 IAVRs, each
salvo being at a different vehicle.

The more I think about this, the more I like the idea of allowing a player to salvo fire a couple of IAVRs from different troopers for a single action.



> In a real world squad you have a squad leader and a team leader in each
> squad?

Usually 2 Team Leaders.  :)  Depending on precise organization.  But
SG doesn't model squad organization so it is really up to you.

John, while I realise that "official" tables of organization may get mucked up when a unit is actually on operations, does the US Army go with a squad leader *and* fire team leaders, or with the squad leader leading one of the fire teams?


I ask because I *think* the current standard in the CF is for an infantry squad to have 9 troops - two fire teams of four (each with 3 riflemen and a SAW gunner, and one of the riflemen having a 40mm GL on his rifle), and then the squad leader as the 9th guy. Each of the fire teams would have a team leader.

(And, quite right, SG doesn't model any of this anyway... so being "finicky" about it isn't worth the effort other than for personal satisfaction).


_______________________________________________ Gzg-l mailing list Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l




  • Prev by Date: RE: [GZG] [SG] IAVRs
  • Next by Date: RE: [GZG] [SG] IAVRs

  • Previous by thread: Re: [GZG] [SG] IAVRs
  • Next by thread: Re: [GZG] [SG] IAVRs

  • Main Index | Thread Index | Author Index | Archive Index

    roger@nospam.firedrake.org
    Generated: Sun Jan 01 02:07:36 GMT 2006