GZG List archives -- December 2005

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Re: [GZG] [SG] IAVRs



On 12/8/05, Adrian <adrian@xxxxxxxxxxxx> wrote:

  In a non-campaign game, there is no reason
> for the troops to hold onto weapons that in other circumstances they might
> want to be careful about using up all at once, so you'll see players happy
> to dump all their ordnance on targets without concern about what happens next.


One way to mitigate that might be to have a sliding scale for victory,
and have the number of IAVR's left be part of the equation.

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