GZG List archives -- November 2005

Number 261 of 329 messages in this Archive
[Date Prev] Main Index [Date Next]
[Thread Prev] Thread Index [Thread Next]

Re: [GZG] A planetary assault as a wargames campaign



In a message dated 11/27/05 2:34:00 AM Central Standard Time, John_Tailby@xxxxxxxxxx writes:
<snip>
I kind of like the idea that a powerful but technologically deficient/challenged (not too much reduced level of tech although HVC hordes...) force invades a colony of higher tech but significantly expendable (temporarily) geopolitical (astropolitical?) value.  The defending high tech force has lots of opponents but can't lose too many units in any one battle if they hope to hold off the attackers in multiple battles for a significant period of time before the 'home world' or even better 'Allied proxy' can come to their aid because of 'higher priority' - their own colonies are threatened - needs.
 
If I put the People's Holy Republic on steroids or increase the strength of the IC (and their IF mercs) then the Native People's Republic (mentor being NI off course) might have it's hands full in my campaign setting.
 
Gracias,

Glenn "warbeads"
_______________________________________________
Gzg-l mailing list
Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l


  • Prev by Date: Re: [GZG] Small thought re: Orbital Assault
  • Next by Date: RE: [GZG] A planetary assault as a wargames campaign

  • Previous by thread: RE: Re: [GZG] A planetary assault as a wargames campaign
  • Next by thread: RE: [GZG] A planetary assault as a wargames campaign

  • Main Index | Thread Index | Author Index | Archive Index

    roger@nospam.firedrake.org
    Generated: Thu Dec 22 13:19:20 GMT 2005