GZG List archives -- November 2005
Re: Re: [GZG] A planetary assault as a wargames campaign
>
> From: Samuel Penn <sam@xxxxxxxxxxxxxxx>
> Date: 2005/11/28 Mon AM 12:10:39 GMT+13:00
> To: gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
> Subject: Re: [GZG] A planetary assault as a wargames campaign
>
> On Sunday 27 November 2005 08:32, john tailby wrote:
> > grave effect vehicles might be the order of the day.
> ^^^^^
>
> > What strategies are available to the defender other than insurgency
> > warfare?
>
> With that sort of technology, throwing hordes of zombies at the
> attackers might work...
Spelling misakes aside, and you could take grave to mean very serious (so no smiley face icons on the tanks please)
in a GZG type universe with that sort of technology level how would planetary defence actions get resolved?
If starships have full antigrav what stops them floating along at low altitude like the aliens in Independence Day or the Sky Furnaces in Red Star roasting the ground beneath them?
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