GZG List archives -- November 2005

Number 250 of 329 messages in this Archive
[Date Prev] Main Index [Date Next]
[Thread Prev] Thread Index [Thread Next]

Re: [GZG] A planetary assault as a wargames campaign



Bad Sam, Naughty Sam wrote on 11/27/2005 05:10:39 AM:

> On Sunday 27 November 2005 08:32, john tailby wrote:
> > grave effect vehicles might be the order of the day. 
>   ^^^^^
> 
> > What strategies are available to the defender other than insurgency
> > warfare?
> 
> With that sort of technology, throwing hordes of zombies at the
> attackers might work...

Was just about to say, before this discussion goes off on the usually fab 
tech of the month, that this assumes the usual suspects, whether giant, 
invincibly armored, robotic slug or nano-tech bridge metal munchers or 
fiendlishly selective bio-chem-nuke fungoid, that neither side can deploy, 
or both do to a standstill.

Selection of random PSB table is left to the reader, but, assuming d20, 
rolls of 12 7-19 5 are suggested.

The_Beast
_______________________________________________
Gzg-l mailing list
Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l




  • Prev by Date: Re: [GZG] A planetary assault as a wargames campaign
  • Next by Date: Re: [GZG] A planetary assault as a wargames campaign

  • Previous by thread: Re: [GZG] A planetary assault as a wargames campaign
  • Next by thread: Re: [GZG] A planetary assault as a wargames campaign

  • Main Index | Thread Index | Author Index | Archive Index

    roger@nospam.firedrake.org
    Generated: Thu Dec 22 13:19:20 GMT 2005