GZG List archives -- November 2005

Number 17 of 329 messages in this Archive
[Date Prev] Main Index [Date Next]
[Thread Prev] Thread Index [Thread Next]

Re: [GZG] Re: First go at a campaign - some questions



Music to my ears!

If you like I'll try to put together some notes on the two 'campaigns' I 
tried to work up for Buck Rogers system. One already mentioned, one for 
planetary assault. Mainly, I have to crank out the PSB I was going use to 
cover the awkward parts. ;->=

I haven't said all this before, have I?

I'm  assuming you can handle Visio files.

Might give you a few chuckles, and I hope an idea or two.

The_Beast

Nyrath wrote on 11/01/2005 06:36:28 PM:

> Doug Evans wrote:
> > On a different note, my system fourway campaign design had simplistic
> > (TSR's Buck Rogers board game) orbital mechanics that meant that 
allies, on
> > opposite sides of the outer orbital ring, had enemies 'to the right 
and
> > left of them.' Ganging up should have meant draining 'borders' to the 
other
> > enemy.
> 
>    That orbital map in the Buck Rogers game was quite
>    ingenious.  One of these days I'm going to
>    try to adapt it to other games.
_______________________________________________
Gzg-l mailing list
Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l




  • Prev by Date: Re: [GZG] Re: First go at a campaign - some questions
  • Next by Date: Re: Re: [GZG] Re: First go at a campaign - some questions

  • Previous by thread: Re: [GZG] Re: First go at a campaign - some questions
  • Next by thread: Re: [GZG] Re: First go at a campaign - some questions

  • Main Index | Thread Index | Author Index | Archive Index

    roger@nospam.firedrake.org
    Generated: Thu Dec 22 13:19:19 GMT 2005