GZG List archives -- October 2005
Re: [GZG] Laserlight's force at the next ECC
I don't know that I like the idea of fixed damage rolls for the ship. If the
owner knows what the damage is going to be they get very predicable results
like I don't get engines damaged until the 3rd row.
It also prevents the uncertainty of a ships hyper drive getting damaged and
preventing its escape or a big K weapon going off line at a critical moment.
If rolling for results after each ship firing is too slow to play just aply
the damage after all firing and then make one set of rolls based on the
total damage taken.
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Generated: Tue Nov 01 02:07:52 GMT 2005