GZG List archives -- October 2005

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Re: [GZG] laser classes



Much depends on the other players strategy.  Life can be difficult if your opponent surrounds her big ships with escorts, moves at high speed and dodges.  I've head games where every missile hit ships with few PDS's and I've still lost.  OTH Slow ESU type ships tend to be crunchy.

Roger

On 10/24/05, McCarthy, Tom <Tom.McCarthy@xxxxxxxxx> wrote:

Sounds like an extreme reaction to a very, very rare (and very extreme) event.

 

I've often wondered how FSE players felt going from FT2.0 to Fleet Book 1, as their fleet went from primarily beams (same as everyone else) to salvo missiles that it takes some time to learn how to use well (and which some fleets, as published, excel at defending against).


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