GZG List archives -- October 2005
Re: [GZG] [FT] Repair ships
Brendan Robertson wrote:
Thinking about long duration games:
Field Repair Facility
*Way* too powerful for its size. A single extra DCP would cost around 1
Mass and 5-10 points - and let's face it, a 5-Mass system is *not* going to
repair the burned-out main drives of a superdreadnought in a few minutes
even if it is completely staffed by old Scotsmen... :-/
If you want to repair another ship, you have to dock with it first -
preferrably bring it into a docking bay *inside* your repair ship, but that
could be a bit difficult if the damaged ship is an SDN :-/
Later,
Oerjan
oerjan.ariander@xxxxxxxxx
"Life is like a sewer.
What you get out of it, depends on what you put into it."
-Hen3ry
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