GZG List archives -- October 2005

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Re: [GZG] [FT] Repair ships



Brendan Robertson wrote:

Thinking about long duration games:

Field Repair Facility

*Way* too powerful for its size. A single extra DCP would cost around 1 Mass and 5-10 points - and let's face it, a 5-Mass system is *not* going to repair the burned-out main drives of a superdreadnought in a few minutes even if it is completely staffed by old Scotsmen... :-/


If you want to repair another ship, you have to dock with it first - preferrably bring it into a docking bay *inside* your repair ship, but that could be a bit difficult if the damaged ship is an SDN :-/

Later,

Oerjan
oerjan.ariander@xxxxxxxxx

"Life is like a sewer.
 What you get out of it, depends on what you put into it."
-Hen3ry

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