GZG List archives -- September 2005

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Re: [GZG] A FT question asked by 1 of our Junior players today



Your points are only valid if in *your* universe ships don't have enough power to not *require* streamlining. If "American engineering" is involved, you *can* fly a brick. If a ship is designed which is not aerodynamic, the only requirements become a) is the structure sufficiently strong to withstand gravitational and acceleration/deceleration forces and b) does it have enough raw power to land gently and safely? Given enough power, my perception is that you can land ANYTHING. :)

J

--On Thursday, September 22, 2005 7:40 PM -0700 Sylvester Wrzesinski <xveers@xxxxxxxxx> wrote:

DOCAgren@xxxxxxx wrote:

Are the designed starship able to land on planets?  Most likely in Water

I know More Thrust introduced streamlining, and it was continued on in
FB1, but there has not been any "designed" ships has streamlining
rules included.

and a follow-up question:
Can Space Fighters, fly into the Atmosphere?  Or are all fighters
considered Areospace crafts?

Streamlining is the bare requirements to survive atmospheric re-entry. A ship with no streamlining will have the maneuvering charictaristics of a brick, and will land once, and hard. Partial streamlining makes some effort to allow a ship to re-enter, but the ship still needs thrust in order to land safely, as it has little actual aerodynamic handling. It can land dead-stick, but it will need some repairs to make it fully functional again (excluding engine repairs), though this may differ on the universe being simulated. Fully streamlined ships can safely land dead-stick with no danger (assuming average conditions), and only need refuling or repair to the engines (if needed) to resume flight. _______________________________________________ Gzg-l mailing list Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l




John K. Lerchey Assistant Director for Incident Response Information Security Office Carnegie Mellon University

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