GZG List archives -- September 2005

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Re: [GZG] Combat Walker Mercenary Unit (long and in the right format)



Combat Walker Mercenary Unit

For a mercenary unit, you may want more of a mix of equipment types, to show that the unit has scrounged, scavenged, recovered vehicles from the battlefield, etc.


Standard Company
Company HQ Platoon
HQ Squad (4 Type 3 Oni Combat Walkers)
2iC Squad (4 Type 3 Oni Combat Walkers)
Security Squad (4 Type 3 Oni Combat Walkers)

That's rather heavy for a company HQ. I'd have expected one squad -- maybe CO, XO, a specialist or two, and a few grunts to keep unfriendly strangers fom bothering the Old Man.


The Command HQ Platoon usually remains in reserve during any battlefield
operation as does the Assault Platoon.

I assume that means "during defensive operations" -- in an attack, I'd think you'd want the assault units up front.


Because the Grendel Assault Walkers are costly, most Company Commanders are very
conservative and do not freely deploy them unless absolutely necessary.

"They're so expensive we can't risk losing them -- and that means we can't use them. So our return on investment is...er...let's not think about that." Sounds weird, but I know navies have tended to take that attitude towards their capital ships.


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