GZG List archives -- August 2005
Re: [GZG] [DSII] Precision Strike
John A. wrote:
>This is one of the most 1970s bits of the entire DS2 rules set. While
this was true during >the 'Nam and Yom Kippur wars, it wasn't true for
Serb AA units during the NATO bombings >of Kosovo, it isn't true today,
and I kinda doubt that it'll become much truer in the future. >Modern
radars can play quite a few interesting tricks on incoming ARMs, and all
those >tricks definitely fall in the "ECM" category.
Part of the problem is that the NATO forces in Kosovo didn't have a
combined/joint strike capability. Army strike assets (MLRS/ATACMS)
would have gone a long way towards dealing with this thing because of
faster response times-
Oh, certainly. 'Course, those army strike assets would also have been in
range of the *Serbian* army strike assets which the combined air forces
were trying to hit from higher than 15,000' altitude ;-)
It would also have added another interesting facet to this AA-vs-ARM ECM
warfare: creating *false* AA radar emissions to make the NATO forces waste
their MLRS/ATACMS on cheap decoys (just like they expended quite a lot of
expensive precision bombs on what turned out to be garbage containers with
a fire lit in one end - on long-distance IR that looks very much like an MBT).
How many rockets can NATO afford to waste before they start requiring more
secure confirmation that the emitter is a radar rather than a decoy?
'Course, in the Kosovo case there's yet another ugly twist to this: place
the AA radars - either real ones or decoys - close to an Albanian village,
so the NATO forces can't use their area weapons without "committing an
atrocity" against the very people they wanted to *protect*. How many such
disasters could the alliance take without fracturing? It was pretty
strained by the bombing of refugee columns and the Chinese embassy, after
all...
But at any rate, switching a radar on and off may keep it from being
shredded by an ARM, but it doesn't do the effectiveness of your air
defense network any favors.
Thing is, modern radars can play ECM tricks *without* shutting themselves
down and instead use among other things their own radar emissions to fool
the ARMs... and see my reply to Ryan for an even more interesting option :-)
And it will be, as always, a race between radar designers and ARM
designers as to who can play better tricks.
Of course - but emulating that kind of capabilities race is precisely what
FMA's core opposed die roll does best. It's merely a matter of selecting
your baseline appropriately for the setting you play in :-)
Later,
Oerjan
oerjan.ariander@xxxxxxxxx
"Life is like a sewer.
What you get out of it, depends on what you put into it."
-Hen3ry
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