GZG List archives -- August 2005

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Re: [GZG] [DSII] Precision Strike



John A. wrote:

>This is one of the most 1970s bits of the entire DS2 rules set. While this was true during >the 'Nam and Yom Kippur wars, it wasn't true for Serb AA units during the NATO bombings >of Kosovo, it isn't true today, and I kinda doubt that it'll become much truer in the future. >Modern radars can play quite a few interesting tricks on incoming ARMs, and all those >tricks definitely fall in the "ECM" category.

Part of the problem is that the NATO forces in Kosovo didn't have a
combined/joint strike capability.  Army strike assets (MLRS/ATACMS)
would have gone a long way towards dealing with this thing because of
faster response times-

Oh, certainly. 'Course, those army strike assets would also have been in range of the *Serbian* army strike assets which the combined air forces were trying to hit from higher than 15,000' altitude ;-)


It would also have added another interesting facet to this AA-vs-ARM ECM warfare: creating *false* AA radar emissions to make the NATO forces waste their MLRS/ATACMS on cheap decoys (just like they expended quite a lot of expensive precision bombs on what turned out to be garbage containers with a fire lit in one end - on long-distance IR that looks very much like an MBT).
How many rockets can NATO afford to waste before they start requiring more secure confirmation that the emitter is a radar rather than a decoy?


'Course, in the Kosovo case there's yet another ugly twist to this: place the AA radars - either real ones or decoys - close to an Albanian village, so the NATO forces can't use their area weapons without "committing an atrocity" against the very people they wanted to *protect*. How many such disasters could the alliance take without fracturing? It was pretty strained by the bombing of refugee columns and the Chinese embassy, after all...

But at any rate, switching a radar on and off may keep it from being
shredded by an ARM, but it doesn't do the effectiveness of your air
defense network any favors.

Thing is, modern radars can play ECM tricks *without* shutting themselves down and instead use among other things their own radar emissions to fool the ARMs... and see my reply to Ryan for an even more interesting option :-)


And it will be, as always, a race between radar designers and ARM
designers as to who can play better tricks.

Of course - but emulating that kind of capabilities race is precisely what FMA's core opposed die roll does best. It's merely a matter of selecting your baseline appropriately for the setting you play in :-)


Later,

Oerjan
oerjan.ariander@xxxxxxxxx

"Life is like a sewer.
 What you get out of it, depends on what you put into it."
-Hen3ry

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