GZG List archives -- March 2004

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Re: [SGII] Nasty Cover



Yves wrote:

> Also, having lighter type of cover (+1/0), (+2/0), also help to speed the
> game. One can put a small marker for on the table those non-standard cover
> type.

You beat me to it! Also, with my comment about bullet proof glass, you could have (0/+1) and (0/+2).

This can get complicated, with a pretty involved chart needed to tell the players which cover is what, but it does allow some scope for players that want the extra flexibility. As an example, thick jungle ferns may be +2/+1 (very hard to see through because of the big leaves, but not as much cover as an actual tree). 

I probably won't use this except for specialized terrain, but it does offer a lot of flexibility.

--
Allan Goodall              agoodall@att.net
http://www.hyperbear.com   agoodall@hyperbear.com




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