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RE: FT3 DEVELOPMENT QUESTION: Movement system(s)? was: Re: [FT] Quiet in here, isn't it.

From: Douglas Evans <devans@n...>
Date: Fri, 23 Oct 2015 12:48:52 +0000
Subject: RE: FT3 DEVELOPMENT QUESTION: Movement system(s)? was: Re: [FT] Quiet in here, isn't it.

Thanks, Allen.

Well, any two ships, whether they’re in a large furball or just a
duel. I’d tend to say any outliers are ‘disengaged.’ Start another
round if you wish, but from the viewpoint of re-engaging if a duel.

If you wish to ‘change the scale’, you can do that with twenty
ships. Parts of the battle may get VERY crowded, but you’re adjusting
things, right?

Likewise, I have played, long ago, with extra tables. One ships runs off
the edge, chased by another. Or, if you want to have ships jump back in,
fine, but you then are meta-gaming as far as I’m concerned. Like me
saying ‘you come back in everybody’s target.’ I played with, also
long ago, rules of the of ‘you come back in after x turns per how fast
you could turn around and you suffer opponents getting free shots’
variety.

Rules should have suggestions, maybe even ‘preferred’ way of
handling, but I like it being yet another place to say ‘it’s YOUR
game.’

By the way, who said it was too quiet?

Doug

From: Gzg [mailto:gzg-bounces@firedrake.org] On Behalf Of Allan Goodall
Sent: Thursday, October 22, 2015 10:50 PM
To: gzg@firedrake.org
Subject: Re: FT3 DEVELOPMENT QUESTION: Movement system(s)? was: Re: [FT]
Quiet in here, isn't it.

On Thu, Oct 22, 2015 at 4:23 PM, Evyn MacDude
<evyn.macdude@gmail.com<mailto:evyn.macdude@gmail.com>> wrote:

If only two ships, them why does the scale stay fixed?

​I don't think Doug meant that there were literally only two ships on
the table.

--
Allan Goodall		 http://www.hyperbear.com
awgoodall@gmail.com<mailto:awgoodall@gmail.com>


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