Re: Official - More re GZG news update - NEW RELEASES!
From: Indy <indy.kochte@g...>
Date: Sat, 13 Sep 2014 11:34:52 -0400
Subject: Re: Official - More re GZG news update - NEW RELEASES!
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Oh, come on, DS can be played in 15! I've done it. You just need an
entire
room/floor... :-)
Mk
On Sat, Sep 13, 2014 at 10:00 AM, Ground Zero Games <jon@gzg.com> wrote:
> >On Saturday 13 Sep 2014 14:10:11 Ground Zero Games wrote:
> >> > [...snip ideas on artillery...]
> >> Yes, I always thought it was quite a good way of doing it... for
the
> >> minis manufacturer it has the advantage that players have to
actually
> >> have physical minis of their off-table assets, rather than just
> >> having them represented on paper or by an "asset card"; it also
means
> >> that things like counter-battery fire can be performed on the
actual
> >> minis using the same rules as on-table artillery strikes, rather
than
> >> being handled in some abstract manner.
> >
> >Sorry to bring Dirtside into it again, but isn't this how it is done
in
> >Dirtside? At least, that's how we always played it.
> >
> >Just checked the rules... and yes, it's in the Dirtside rules.
>
>
> You're probably right, Sam - just shows how long it is since I last
> read through DSII.... ;-)
>
> Oh well, that just shows where I pinched the idea from in the first
> place! :-)
>
> >
> >It really does sound like you want a Dirtside III, with some extra
> >rules to make infantry a bit more useful. But then, I'm not a fan
> >of 15mm, so I'm maybe looking at things through a different lens.
>
>
> DS has always been, and will remain, a 6mm (1/300) system that is
> primarily armour-centric with infantry being little more than
> "crunchies" under the treads. SG was an infantry-centric game with
> (maybe) a few supporting AFVs. I suppose what I'm thinking of for
> SG:AC is somewhere in the middle, both in terms of figure scale and
> in how it treats both infantry and armour units.
>
> Jon (GZG)
>
> >
> >--
> >Be seeing you, Games: http://www.glendale.org.uk/
> >Sam. Posts: http://www.google.com/+SamuelPenn
>
>
>
>