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Re: [GZG] FT:XD changes, part 1

From: Oerjan Ariander <orjan.ariander1@c...>
Date: Sat, 01 May 2010 14:36:25 +0200
Subject: Re: [GZG] FT:XD changes, part 1

Hugh Fisher wrote:

>>If you want the published designs to make any sense at all in 
>>Cinematic, you round down. A single point of accel is not a very 
>>big deal, but 5% of TMF and a single point of (Cinematic) turn rate
both are.
>
>I missed the implication of this first time through.
>
>So, the published designs (FB1 & 2) *don't make sense* in
>FT Lite?

Correct. At least in Cinematic they'd be considerably more 
cost-effective if redesigned with odd-numbered thrust ratings.

>  Intentionally?

No. The intent was to avoid having a special rule for thrust-1 ships 
in the simplified intro rules set; that it messes up the usefulness 
of the published designs in the full game was overlooked.

Regards,

Oerjan

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