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Re: [GZG] FT3? playtesting? whats in the works?

From: Ground Zero Games <jon@g...>
Date: Thu, 8 Oct 2009 08:35:55 +0100
Subject: Re: [GZG] FT3? playtesting? whats in the works?

>As is the FMAS playtest group.

Bob M and Indy speak the truth.... the bottleneck is all mine, I need 
to find the time to come up for air (from the modelling, daily 
running of the business and the dreaded Real Life [tm]) enough to 
work on the stuff that other folks have already devoted so much time 
to....	:-/

Jon (GZG)

>
>
>
>
>From: Indy <indy.kochte@gmail.com>
>To: gzg-l@mail.csua.berkeley.edu
>Sent: Wed, October 7, 2009 9:46:14 AM
>Subject: Re: [GZG] FT3? playtesting? whats in the works?
>
>Hi Bob,
>
>A couple of us from the playtest list had taken lead on working FT3, 
>but after extensive playtesting (much of it we have featured at the 
>past few GZG ECCs) we are currently at a point where we are waiting 
>feedback from The Higher Power on what we have done to date, and 
>determine the next course of action/direction.
>
>Mk
>
>On Wed, Oct 7, 2009 at 8:51 AM, Bob Blanchett 
><<mailto:bob.blanchett@ieee.org>bob.blanchett@ieee.org> wrote:
>
>OK this may be completely premature..
>its not a troll, promise
>I know stats are being tested/betaed for recent new releases
>(ok the IJSN ones arent official either even though I got the lead
>from Jon in 2002)
>
>buut
>having seen FT lite..
>
>im not asking for dates or deadlines
>
>just wondering if those in the know can say what work is bing 
>done/roadmap etc..
>if there is a playtest group how its been going etc
>
>more fleetbooks? rules compendium?
>
>any teasers?
>etc
>---
>Robert Blanchett
>+61 (0)403 911 552
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>
>
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