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Re: [GZG] Points system

From: Robert Mayberry <robert.mayberry@g...>
Date: Thu, 7 May 2009 11:53:14 -0400
Subject: Re: [GZG] Points system

Actually all we'd need is the fleet composition (ship designs +
numbers of ships) for each side and who won.

On Thu, May 7, 2009 at 9:51 AM, McCarthy, Tom <Tom.McCarthy@xwave.com>
wrote:
> Keeping very detailed notes for playtesting is very intrusive.
 Trying
> to do so for a fighter-heavy battle can get very tedious and take up
> many pages of paper (about 6 full pages for a battlestars vs. base
stars
> game I ran once).
>
> I've found that a computer moderated version of a game usually does a
> good job of keeping very detailed notes on the action.  But I don't
know
> if we've got enough online FT engines and players to generate the
> numbers required.
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