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Re: [GZG] 6mm Stargrunt

From: Samuel Penn <sam@g...>
Date: Mon, 22 Dec 2008 13:00:02 +0000
Subject: Re: [GZG] 6mm Stargrunt

On Wednesday 17 December 2008 17:29:08 K.H.Ranitzsch wrote:
> Samuel Penn schrieb:
> > Some time ago, it was mentioned that some people play Stargrunt in
6mm.
> > Are there any rules/recommendations on how best to do this? I'm
mostly
> > thinking about how to manage troops, since SG uses individual
figures,
> > but doing this in 6mm could be fiddly.
> >
> > If troops are based as a unit (or in twos or threes), how do people
> > track casualties, or which figure has been killed? All the options
> > I've thought of require lots of markers per squad.
>
> As far as I remember the discussions, the 6mm figures people used were
> based indivdually on fairly large bases (washers, coins etc.)

Hmm, that would lead to very spread out squads, though I guess it
would fit within the unit cohesion rules. Would it make sense to
tighten up the cohesion limits with smaller figures?

> You could also base figures in sets of 1, 2, and 4 figures, this
allows
> you to combine them to any number in a squad.

I've thought of that, since I have 2-,3- and 4-figure bases for
troops. However, then I'd need a marker to denote casualties,
and more markers if the casualty has a SAW or other specialist
weapon.

-- 
Be seeing you,			       http://www.glendale.org.uk
Sam.			    Mail/IM (Jabber): sam@glendale.org.uk 

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