Prev: [GZG] Under the Hammer Next: Re: [GZG] Under the Hammer

Re: [GZG] Should have been Re: Bovine rebuttal but ended up being Re: Gzg-l Digest, Vol 10, Issue 1

From: Ground Zero Games <jon@g...>
Date: Fri, 6 Jun 2008 17:47:03 +0100
Subject: Re: [GZG] Should have been Re: Bovine rebuttal but ended up being Re: Gzg-l Digest, Vol 10, Issue 1

>Eli said:
>>
>>  These are all valid reasonings and definitely make more sense. I
have
>>  considered them all, to be sure, I just wish writers/authors would
also do
>>  the same. I know in my RPGs players get miffed because I don't do it
like
>>  they do in the movies/TV.
>>
>Wot? You offer them Neapolitan, and they demand Vanilla????
>
>Wow, the power of the media to train us to respond in a pre-programmed
way
>:)
>
>Admittedly, watching a space battle taking place in complete silence,
or
>with just the frantic clatter of keyboard commands being typed, would
be
>weird, thanks to Star Wars - actually, watching a space battle would be
a
>case of watching little lights, or probability cones, floating about in
a
>holo tank as the computers tried to work out probable positions of
ships
>based on information seconds old. None of this looking out the view
port of
>your Mon Calamari cruiser, pointing, and saying "Here they come". The
latter
>does make better television, so for the story's sake, we tone down the
>science and wind up the handwavium generator. YMMV.

Handwavium-42, the radioactive isotope used to fuel the PSB 
generators and the SEP field projectors.....  ;-)

Jon (GZG)

>
>David
>
>
>
>_______________________________________________
>Gzg-l mailing list
>Gzg-l@vermouth.csua.berkeley.edu
>http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l

_______________________________________________
Gzg-l mailing list
Gzg-l@vermouth.csua.berkeley.edu
http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l


Prev: [GZG] Under the Hammer Next: Re: [GZG] Under the Hammer