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Re: [GZG] SUS - Sa'vasku

From: <john_tailby@x...>
Date: Fri, 9 Mar 2007 10:22:11 +1300
Subject: Re: [GZG] SUS - Sa'vasku


---- Jaime Tiampo <fugugaipan@spikyfishthing.com> wrote: 
>> So to start the discussion:
> Endocrine System: MASS 50% Carapace allocated
> Biomass: 1 per carapace box
> Power: 1 per carapace box from Repair Pool

What does this mean??

Can you explain what this means and how it is supposed to work.

One of the things that doesn't work very well for the SV ships is that
apart from the drives and stinger nodes they don't get any mass
reductions in their systems. SV shields effectively cost twice as much
mass as a human tech shield (mass of system + mass of generators).

One of the other things about SV ships is that if they get cripplies
they often can't generate enough power to jump.

Things that might be useful for SV would be the 3 hull rows used in the
UN fleets.

More systems that use up more energy are not good systems for SV ships.

If you want to expand the range of options available to SV ships then
maybe you want to look at different kinds of nodes. Changes to the pod
launchers so they are useful for something other than pod launchers.

If the lance pod is supposed to be the primary AP weapon of the SV then
it needs to be a bit better than a pulse torpedo with a -1 to hit that
does a point of damage to it's own ship.
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