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Re: FT Fleet formations was Re: [GZG] FT vector movement systems

From: "Roger Books" <roger.books@g...>
Date: Mon, 5 Mar 2007 13:05:55 -0500
Subject: Re: FT Fleet formations was Re: [GZG] FT vector movement systems

The author of AV:T recommends that you not try to hit exact points in
space or do much of anything exactly.  It greatly slows down the game
even with experienced players.

Roger

On 3/5/07, Oerjan Ariander <oerjan.ariander@rixmail.se> wrote:

> FWIW I'm prepared to bet quite a lot of money that I would not be able
to
> work out correct formation-change orders in my first-ever game of AT:V
or
> SITS without doing some experimentation first.
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