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Re: FT Fleet formations was Re: [GZG] FT vector movement systems

From: "Laserlight" <laserlight@v...>
Date: Sun, 04 Mar 2007 17:30:01 -0500
Subject: Re: FT Fleet formations was Re: [GZG] FT vector movement systems

> The problems with formations in my experience are:
> (b) when ships start to take drive thresholds, they have to fall out
of
> formation; this increases the number of effective manoeuvre units you
> have, just when the game's already slowing down because you have to
make
> lots of decisions...

My ships' accelerations tend to go from directly 4 to "lots, in all 
directions simultaneously". 

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