RE: [GZG] Full Thrust scenarios
From: "Paul Owen" <Paul@b...>
Date: Fri, 8 Dec 2006 19:10:36 -0000
Subject: RE: [GZG] Full Thrust scenarios
There are currently 2 on www.groundzerogames.net I have more but they
are not all ready to go up yet, ie I have not had time to read them let
alone tidy the formatting etc
> -----Original Message-----
> From: gzg-l-bounces@lists.csua.berkeley.edu
> [mailto:gzg-l-bounces@lists.csua.berkeley.edu] On Behalf Of
> Andy Skinner
> Sent: 08 December 2006 17:14
> To: gzg-l@lists.csua.berkeley.edu
> Subject: [GZG] Full Thrust scenarios
>
> My friend wants to give Full Thrust a try. He has been
> skeptical about spaceship games in the past, but thought the
> rules (he skimmed online recently) looked fun this time
> through. But I want the game to be _fun_, and I think a
> scenario will probably help. When we're teaching someone
> with a few ships, we seem to fly at each other and then
> circle, and it seems silly after a while.
>
> I know there are various scenarios out there on different
> websites. What would be really neat would be a scenario
> repository, where you could browse by number of players,
> maybe have a rating by those who have tried it, etc.
>
> Any suggestions for scenarios?
>
> I've got a Japanese fleet, though I may use NAC ship designs
> for them. The other fleet may be a mixture of Micromachines
> and conversions, unless my son gets his Kravak together.
>
> thanks,
> andy
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>
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